The goal of this project is testing a head‑rigging system for facial expressions. I’m simulating the hair on the model using XGen in Maya. These are the steps I'm following:
• XGen simulation
• Linking geometry to descriptions
• Simulating descriptions
• Applying shader
• Rendering and Compositing
If you want to find out more about simulations and VFX, click on one of these links:
Maya cMuscle for Skinning: https://www.3dartviz.com/skills/skills-3d/vfx/skinning-muscle-human-character.html
Simulating Clothes: https://www.3dartviz.com/skills/skills-3d/vfx/simulating-clothes-ncloth.html
VFX for Environment: https://www.3dartviz.com/skills/skills-3d/vfx/simulating-vfx-environment.html
Simulating a Fluid Injection: https://www.3dartviz.com/skills/skills-3d/vfx/simulating-fluid-injection.html
VFX Workflow: https://www.3dartviz.com/skills/skills-3d/vfx/vfx-workflow-short-film.html
Facial expressions in head rigging stress test, mimicking actress' acting from footage.
Facial expressions in head rigging stress test, mimicking actress' acting from footage.