• First of all, I'm defining the camera animation using a storyboard/animatic.
• Also a concept artwork, to visualize look & feel, including lighting and VFX.
• I'm starting my modeling with 2D CAD references.
Here you can see a picture of the cad floor plan and elevations. Once our pre‑production is approved, I'm proceeding to production, starting with modeling. Visit the following links for more information on 3D production and pre‑production pipelines: https://www.3dartviz.com/skills/skills-management/developing-3d-production-pipeline.html, https://www.3dartviz.com/skills/skills-management/establishing-guidelines-real-time-pipeline.html.
For information about pre‑production and visual development for environments in real time, visit the Level Layout case study: https://www.3dartviz.com/skills/skills-2d/level-layout-video-game.html